Between-session campaign play

D&D Downtime Manager for Player Actions and GM Approvals

Collect player plans, review costs and timing, resolve outcomes, and keep downtime connected to the rest of the campaign.

What downtime means in a TTRPG campaign

Downtime is the in-world time between major adventures when characters train, research, craft, recover, seek services, hire help, and pursue personal goals. It creates meaningful choices without requiring the whole table to schedule another session.

Gold & XP gives players a structured freeform request and gives Game Masters approval and request queues. A separate hireling workflow supports searching for and hiring men-at-arms and support staff.

Gold & XP downtime manager for player actions and Game Master approvals

Campaign tools that stay connected

Player submissions

Players describe a plan, choose a category, and submit it for Game Master review.

GM approval and resolution

Game Masters review requests, clarify campaign rulings, and resolve actions through a dedicated queue.

Time, cost, and results

Put intended time, resources, costs, rewards, and outcomes in the request so the decision remains understandable.

Custom downtime actions

Freeform requests support campaign-specific plans beyond predefined actions.

Hirelings

Use a focused flow for finding and hiring men-at-arms, leaders, and support staff with campaign costs and contracts.

Real-time awareness

New approval requests notify the campaign through the app so Game Masters can keep the queue moving.

Example customizable downtime actions

  • Hire men-at-arms or support staff
  • Train or learn a language
  • Research with sages
  • Craft a magic item
  • Practice alchemy or make potions
  • Carouse, gamble, map, mine, heal, or worship

Player-to-GM downtime workflow

  1. 1

    The GM sets up available downtime actions

    The campaign establishes how much time is available and which rules or resources apply.

  2. 2

    The player submits a plan

    They choose a category and describe the goal, time, expected cost, and intended result.

  3. 3

    The GM reviews it

    The Game Master approves, asks for clarification, or applies the campaign ruling.

  4. 4

    The result returns to the campaign

    The group records spent resources, elapsed time, rewards, and consequences before the next session.

Frequently asked questions

Are downtime actions limited to a fixed list?

No. Gold & XP uses customizable freeform requests with categories, plus specialized workflows such as hiring staff.

Can players resolve their own actions?

Players submit plans; Game Masters review and resolve them according to campaign rules.

Does Gold & XP prescribe one downtime ruleset?

No. It organizes requests and outcomes while the Game Master decides which campaign rules apply.

Bring your campaign together between sessions

Create a free Gold & XP account and start organizing your next adventure.

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